THE DRAGONOV
This is the gun put together but not rendered to make it look fully 3 dimensional.After tracing the 2D image of this gun each section (barrel, stock, magazine, receiver, trigger, etc) was created into 3D objects separately.
Creating each part 3 dimensional was the hardest part, after that putting them together was easy.
The angle of this picture was to get the visual of how each part (magazine, trigger guard, stock holes, etc) are different depths and sizes, creating a more realistic gun.
This picture has the "light" command helping the shadows come in from a different angle instead of the entire object being a bright grey.
This is the front view of the gun showing the size of every section and also the small iron sight on the barrel of the gun.
Also from this view you can see the barrel and how there is a muzzle (the hole in the barrel for the bullet) which is to scale.